Archive for November, 2006

Reac-table

Wednesday, November 29th, 2006

And now… Another man-machine physical interface: the Reactable. To make it short, you have a table under which a video projector projects a video (seriously?). This video mainly displays links between real objects you put on the table. We have already seen that, yes I know. But these objects are used are switches and tuners […]

Blogospherus: mapping the blogosphere

Monday, November 27th, 2006

Blogospherus aims at mapping the blogosphere through a viral approach. What does it mean? Somewhere in the blogosphere, someone (the guy from Blogospherus of course!) throw a post to those who would read it (the first one who read this might be a friend of him/her or he/she read it by mistake…). This second guy […]

Werewolves

Sunday, November 26th, 2006

This post has nothing to do with pixels. Yesterday I discovered an online adaptation of the famous game Werewolves of Tiercelieux (aka les Loups-Garous). Games are close to real-time: one real day for one played day. The site is named L’Oie Rouge, go there to start playing. After that, go to the official homepage of […]

Sahara KMZ

Saturday, November 18th, 2006

Back from Sahara, I finally gathered some landmarks for Google Earth showing where we’ve been. It’s useless, of course it is but I’m addicted to this software, you know…
Click here for the KMZ file!

Sahara HDR

Saturday, November 18th, 2006

Last week I was in the Sahara desert. Taking pictures in such a place is a good opportunity to use HDR (see this previous post) since landscapes look very flat and only composed of sky and ground (two homogeneous and well separated regions).
Here are the results (taken from my photograpy blog). Pictures look weird and […]

Out of scope comments…

Saturday, November 18th, 2006

I just actived a plugin to automatically wipe out undesired comments. Let’s see if it works…



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